Course Outline
Introduction to Rust for Game Development
- Overview of game development with Rust
 - Benefits of using Rust for game development
 - Introduction to game development frameworks in Rust
 
Setting up the Development Environment
- Installing Rust and Cargo
 - Configuring the Rust development environment
 - Setting up the game development framework and dependencies
 
Game Development Basics with Rust
- Overview of game development concepts
 - Entities, components, and systems in Rust game development
 - Game loops and event handling in Rust
 
Graphics Programming with Rust
- Introduction to graphics libraries and engines in Rust
 - Working with 2D and 3D graphics in Rust games
 - Rendering techniques and shaders in Rust
 
Gameplay Programming in Rust
- Implementing game mechanics and logic using Rust
 - Input handling and player control in Rust games
 - Physics simulation and collision detection in Rust games
 
Audio and Sound in Rust Games
- Integrating audio libraries for sound effects and music in Rust games
 - Implementing audio playback and mixing in Rust games
 
User Interface Development in Rust
- Creating user interfaces and menus for games using Rust
 - Handling user input and interaction in Rust UIs
 - UI design principles and best practices for Rust games
 
Optimization and Performance in Rust Games
- Profiling and optimizing Rust game code for performance
 - Memory management and optimization techniques in Rust
 - Techniques for improving frame rates and reducing latency in Rust games
 
Debugging and Testing Rust Games
- Tools and techniques for debugging Rust games
 - Unit testing and integration testing in Rust game development
 - Error handling and exception handling in Rust games
 
Deployment and Distribution of Rust Games
- Packaging and distributing Rust games for different platforms
 - Building installers and executable files for Rust games
 - Considerations for game deployment and post-release updates
 
Summary and Next Steps
Requirements
- Basic understanding of programming concepts
 - Experience with a programming language (such as C or C++)
 - Familiarity with game development concepts is helpful but not required
 
Audience
- Game developers
 - Programmers interested in game development with Rust
 
Testimonials (2)
I liked the interactive examples we worked on, the trainer was extremely knowledgeable in almost every subject we had questions about, and gave excellent advise for our real-world use-cases relating to some of the material in the training.
Tracy - GenesysGo
Course - Rust Advanced
The trainer explained a lot of interesting things about RUST starting from the basis, moving to its applications towards Blockchain, which was very insightful and captivating